SkyWars Changelog 19/05

We've just started rolling out a new version of SkyWars, focusing on fixing some minor gameplay issues and bugs. You'll see this version appear on games over the next few hours.

Gameplay

  • Ender Pearls will no longer cause death, but instead, leave you with half a heart of health
  • Added play area enforcement, with minimum play height activating 3 minutes into livegame
  • Decreased rate of "unlucky TNT" when mining lucky (gold) ores

Bugs

  • Fixed "Ores Mined" lobby stat hologram
  • Fixed an issue when breaking blocks outside of your island border would result in item drops even though the block remained
  • Fixed an issue where right-click (interacting) to equip armor could cause enchantments to be lost
  • Fixed "0 hearts left" when being killed by a player with a half a heart
  • Fixed an issue where ghost boom boxes could be seen in the void
  • Fixed fire turning invisible when destroying a block beneath it

There are some other issues we're currently researching and hope to have updates soon! As always thank you to anyone who reported bugs on our forums.

Halloween Removal and Hub FPS improvements

🦀 Halloween is gone 🦀

  • Removed Halloween hub, hunt and effects
  • Removed Ghost Invasion
  • Reverted server name and icon
  • Decreased particles in hubs
  • Decreased visible players in hub by 66%
  • Friends are always visible
  • Got a NASA PC? Run /toggleperformance to revert to pre-update player numbers
  • Decreased player skin update rate in hubs
  • Started thinking about Christmas music

Stay tuned for the skin update!

Platform: Block Placement Fix

Alongside todays Quest Master preview, we're happy to announce that we've pushed fixes to block placement on The Hive.

This means placing blocks, particularly when bridging in Treasure Wars, should be much more predictable.

If you are still experiencing issues, please report them on our forums.

Version Support Update

We've released a patch for the 1.12 water rendering on our EU region. This patch will be released on the other regions at a later time.

Once this patch is released worldwide, we will be disabling 1.10 support.

We have no updates to share about our support for beta 1.13 at this time.