In-Game Surveys

We use a lot of different ways and channels to collect feedback: this website, Discord, the forums, YouTube and others. We're now introducing a new way to poll our players directly: in-game surveys.

Surveys are delivered to players using MailBot and triggered by a combination of chance and defined criteria. For example, our first SkyWars Update Survey polls 1-in-5 players that are level 10 or above.

Below is our first survey that we're running right now (again, not all players will receive this one!). You will see these from time to time as we gather more feedback on game updates, maps, future updates, and anything else!


SG Update Fast-Follow!

This is the first set of changes to the new Survival Games update, currently in preview. We're constantly reading player feedback and more changes will come if required.

Balance Changes

Loot

  • Increased rarity of Boomboxes
  • Increased rarity of Activity Trackers
  • Increased rarity of Flares
  • Reduced the stack size of Arrows

Developer note: We understand that bow/arrow mechanics can feel overpowered. We hope we can have a deeper dive into the damage bows do in the future.

Additionally, loot balance is a very tough thing to get just right. We're constantly reviewing game statistics and community feedback. We will make further changes until it feels exactly right.

Teleporters

  • Per-player teleporter cooldown now increased to 15 seconds to deter from teleporter hopping
  • Updated hologram to show remaining cooldown time
  • Spectators have a shorter cooldown

Flares

  • Only one Supply Crate from a flare can now be called in at a time. If a Supply Crate is currently landing, you will be told that the airspace is full.

Hunger [Experimental]

This is an experimental change and will be changing regularly based on player feedback.

  • Increased hunger depletion rate while sprinting by 3.5x

Developer note: We've seen a lot of discussion from the community about hunger mechanics. We agree that hunger is currently a pointless mechanic, and we are starting to change that with this update. Our hopes are these changes will stop infinite running, and provide more of a use for food.

Gravestones

  • When a player dies to the void, the gravestone will now spawn at the feet of the killer.

Developer note: We've seen an increase of players deliberately running in to the void to stop their killer getting loot. We understand this can be frustrating in such a loot-heavy game. We hope this update will fix this.

Chests

  • Removed the ability to destroy a chest with a single punch
  • Added the ability to mine a chest (with an axe, for example)


Misc Changes

  • Decreased the amount of fire placed by the Fire Boombox. This should help with stutters that players on mobile devices are experiencing.


Bug Fixes

  • Fixed a bug that would cause the health of your killer to be sent after the health on kill was applied
  • Fixed a bug where the killer health message would be sent even if you killed yourself (fall damage, fire, void)
  • Fixed a bug where sometimes TNT could be placed in the world
  • Fixed a bug where the winning screen did not play a sound
  • Fixed a bug that allowed you to damage players while the world was being prepared
  • Fixed a bug that allowed Gravestones to be on fire
  • Fixed a typo with the Blindness Boombox

SkyWars: A Very Nemo Update

The following update is now live on SkyWars:

  • Knockback Nemo now correctly applies some vertical velocity, so that crouching no longer completely counters the item.

As always, this change is experimental pending community feedback.


SkyWars Experimental Block: Crumbling Cobblestone

Introducing a brand new SkyWars Special Block: Crumbling Cobblestone!

Crumbling Cobblestone is a building & bridging block that self-breaks after two seconds. It can be found in regular chests and Resource (Iron) Ores.

Crumbling Cobblestone is an experimental change - we may decide to change it based on community feedback.

Lunar New Year

It's time to celebrate Lunar New Year!

New Hub

To ring in the Year of the Ox, we've decorated the hub! We've also made some changes to the parkour.

Banner Hunt

We've hidden 12 banners around the hub, each one of them features an animal from the Chinese zodiac: Rat, Ox, Tiger, Rabbit, Dragon, Snake, Horse, Sheep, Monkey, Rooster, Dog and Pig.

If you manage to find them all, there might be a special costume in it for you!

Happy Lunar New Year!

SkyWars Balancing Fast-Follow

Based on community feedback, we've made the following additional changes to SkyWars:

  • Increased the Sword of Embers ignite chance to 1 in 4 (from 1 in 5)
  • Added Fire Protection 1 to Bling Boots
  • Added Fire Protection 1 to Diamond Leggings in Ender Chests
  • Added Fire Protection 2 Diamond Leggings to the Mystery Chest

We will continue to monitor the balancing of these changes, and where needed, make additional adjustments.

SkyWars - Minor Balancing Patch

The information below is out of date, please read the follow up changes HERE.

SkyWars - Minor Balancing Patch

Removed:

  • Fire Sword

Added:

  • Sword of Embers
    • 1 in 5 chance of igniting an enemy on hit

NOTE: This will continue to be balanced, do not assume this is the final implementation.

Expansion of Custom Server Limits

We have expanded the limits on Custom Servers. 

All limits are per UTC day. You will no longer be able to create servers if BOTH limits are exceeded. For example, if a Regular member has hosted a round, but not exceeded 10 minutes of gameplay, they will be able to create another server.


Regular Rank

Maximum games played: 1

Maximum minutes played: 10

Plus Rank

Maximum games played: 6

Maximum minutes played: 90


You can now view your limits with the new View Limits button on the custom server menu, accessible using /cs.

New Years Event - Regions and Times

Join our New Years Celebration Events today!

At key times, the events will run in their respective regions. Check out the exact timings below.

We suggest you join 5+ minutes before to make sure you're ready in a hub. A countdown will appear in hubs 30 minutes before the event start. 

CLICK FOR THE CURRENT TIME IN UTC


Asia Region

Show One: 

Much of Australia

UTC: December 31st 14:00:00

Show Two:

Queensland/Australia

UTC: December 31st 15:00:00

Show Three:

Japan, South Korea

UTC: December 31st 16:00:00

Europe Region

Show One:

Eastern Europe

UTC: December 31st 22:00:00

Show Two:

West- and Central Europe, parts of Africa

UTC: December 31st 23:00:00

Show Three:

United Kingdom / Ireland / Portugal
UTC: January 1st 00:00:00

North America Region

Show One:

USA Eastern timezone

UTC: January 1st 5:00:00

Show Two:

USA Central timezone

UTC: January 1st 6:00:00

Show Three:

USA Mountain timezone

UTC: January 1st 7:00:00

Show Four:

USA Pacific timezone

UTC: January 1st 8:00:00

Winter Update! New hub, hub quest, and many new maps!

It's winter time in The Hive!

New hub

This years winter hub is our most expansive change yet - make sure you explore it! One good way of doing this is participating in our...

Santa Hub Quest

Santa needs your help! Rather than our usual hub hunt, we've taken it to the next level with a fully featured in-hub quest. Finish all 6 objectives and get amazing rewards!

Head to the workshop below the spawn area in the Hub to get started.

Winter Maps

With 36 returning and new Winter maps, this our largest selection of seasonal content ever. On top of this, lobby and other additional maps have also been wintered up.


Enjoy!

Show Previous EntriesShow Previous Entries