MobGame: Balancing Patch

A balancing patch for MobGame is rolling out to all regions. This patch includes bug fixes and balancing changes based on community feedback.
Balance Changes
Breeze
Reduced Tornado damage frequency to once every 0.5 seconds
Spider
Spiders now properly despawn after switching to a different mob
Reduced Poison Cloud damage frequency to once per second
Witch
Decreased potion attack damage to 1 heart
Blaze
Increased health from 5 to 6 hearts
Increased attack damage to 2 hearts
Skeleton
Reduced Bow attack cooldown to 1.5 seconds (faster firing rate)
Bug Fixes
Fixed a bug where the Enderman’s teleport beam would block projectiles that collided with it
Thank you to everyone who has left feedback so far!
We are still paying close attention to feedback and will continue to make adjustments as needed. If you have any thoughts, be sure to join our Discord server!