Thanks to community reports we have identified and resolved two issues that were causing performance issues ("lagspikes") on our North America region.
The Hive: Bedrock Edition does not have a "player cap", and automatically scales infinitely. When running normally and correctly, more players does not introduce performance issues on our network.
Please do note that because of the complexity of the internet completely eliminating for everyone lag is impossible: players can be individually affected by many factors, such as poor WiFi performance, local congestion, and congestion between the local internet exchange and our actual servers. However, we always strive to have the best performance on The Hive's Bedrock network.
The distance between the player and the server has a big impact on your latency, and usually, the further you are the more issues may arise between the player and server. For reference, our regions are located in:
- North America: Montreal Area, Canada
- Europe: Calais Area, France
- Asia: Tokyo, Japan