SG Update Changelog
It is almost time to bring Survival Games out of beta! Today, we are releasing a preview of the new Survival Games update.
Preview modes are designed as a way for us to get the community's preliminary thoughts. As a result, things may change before the official release. Additionally, no new maps will be added during the preview, as we want to focus on gameplay feedback.
New Items
Activity Tracker
When held, shows a display pinpointing points of interest such as enemies, supply crates, and teammates.
Boomboxes
The boomboxes you know and love for our other games, modified to suit Survival Games, such as shorter fuse time on throw.
Standard Boombox
- Deals explosive damage to nearby enemies
Fire Boombox
- Ignites nearby enemies
- Places small amount of surface fire nearby
- The closer an enemy is to the explosion, the longer the burn time
Cobweb Boombox
- Spawns a scattered cloud of cobwebs
- Cobwebs self-remove shortly after explosion
Blindness Boombox
- Blinds nearby enemies
- The closer an enemy is to the explosion, the longer the effect
Frozen Boombox
- Slows nearby enemies
- The closer an enemy is to the explosion, the longer the effect
- When thrown in water, will create temporary surface ice
Poison Boombox
- Poisons nearby enemies
- The closer an enemy is to the explosion, the longer the effect
Teleporters
Teleporters allow you to travel from point A to point B quickly.
- Short player-specific cooldown to prevent teleporter hopping
- All teleporters are 2-way
Launchpads
Launchpads provide easy ways to get to hard-to-reach areas.
Horizontal launchpad
- Launches you to a specific target destination
- Used as a quick way to travel across awkward terrain
Vertical launchpad
- Launches you directly up
- Each launchpad will launch to a different height, depending on the map and surroundings
- Negates fall-damage if landed on
Campfire
When placed, will heal all nearby players for 1 health every second for 10 seconds.
- Will ignite players if stood on while lit
- Self extinguishes on expiration
Supply Flare
When thrown, will call a supply drop at that location.
Gameplay Changes
Loot set rebalancing
We've rebalanced the loot set to account for new items and player feedback.
Tier 2 Changes
- Guarantees 1 weapon
- Guaranteed 1 piece of armor
New Cornucopia Loot Set
- Guaranteed 1 piece of armor
- Weapons are present but not guaranteed
Food Rate Increase
- No changes to food mechanics, however, we'd like to hear your idea if you feel it should have more of an impact on gameplay
Removed Grace Period Fall Damage
You will now no longer take fall damage during the grace period.
Chest Breaking
You can now break Tier 1 chests by punching them, dropping all items contained within.
UI/Message Improvements
- You are now informed of how many hearts your killer had on death
- Added team status bar (duos)
Visual Changes
Removed Custom Chests
We've removed custom chests in favor of their vanilla counterparts. This reduces the entity count which helps with client performance. Additionally, all maps have had decoration chests removed - any chest you see is now lootable.
Added Custom Fog Support
We've added support for the new Minecraft fog system. You'll see this in use in the future.
Updated Various 3D Assets
Our art team has made some visual improvements to various 3D assets.
Updated Supply Drop
- New model and texture
- Custom open animations
- Custom sounds
- New target icon on ground where the supply drop will land
Updated Cache Cow
- New model and texture
Resource Pack
- Moved many 3D assets and items to resource pack. This improves client performance and allows for a better user experience.
New Prop System
A new prop system is now available, allowing us to add more visual elements to maps. Our first prop is visible in the Flashpoint cornucopia.
Misc Changes
Gravestone Cosmetics
Gravestones are now part of the locker system. Although no new gravestones are present during the preview, we hope to add some soon.
Custom Server Options
We've added new custom server options for the new features in Survival Games.
- New launchpad toggle
- New teleporter toggle
- New loot distribution option
New Quests
We've also added new quest criteria for the new features in Survival Games.
- Use teleport quest criteria
- Use launchpad quest criteria
- Use flare quest criteria
We've also added new stats for these features.
End Podium Improvements
Kill counts are now shown on endgame podiums, so you can show just how good you are!
Feedback
We hope you enjoy this Survival Games preview. This update is still subject to change based on community feedback, so let us know your thoughts.