Updates Website
Welcome to our updates website! Come back regularly to find the latest Hive updates, or subscribe by email to get (important) updates delivered to your mailbox.
Welcome to our updates website! Come back regularly to find the latest Hive updates, or subscribe by email to get (important) updates delivered to your mailbox.
We're nearing the end of the Treasure Wars Update Preview. We've been monitoring feedback across Discord, Forums, and the updates website.
The new patch is deployed to all regions, awaiting your feedback. We encourage you to play before leaving feedback.
Developer note: We heard the large amounts of feedback that the experimental armor changes were too much. As a result, we've returned diamond armor, but at a revised price.
Additionally, we've added protection 1 to the iron chestplate. This adds a further 4% damage reduction to the iron armor set, making it exactly halfway between chainmail and diamond. We hope this will make iron armor more valuable in gameplay.
We appreciate the open and fair feedback you have provided us during this update preview. If you have any feedback please let us know on Discord, our forums, or as a reply to this update.
We've deployed a new version of the Treasure Wars Update Preview.
Developer note: We've been hearing that there's too much of a difference between iron and diamond armor. As a result, we're making an experimental change, removing the diamond set and selling individual items. The chestplate has been removed due to the huge defense rating it provides.
This change is experimental and may be reverted.
Boom Box
As always, if you have any thoughts on this update, please consider letting us know on either our Discord or community forums.
Following your continued feedback, we have deployed changes to the Treasure Wars Update Preview.
Note: The short-range arrow nerf remains. Any arrows that hit a target within a short distance will have their damage halved.
We're also looking into making Blast-proof glass block line-of-sight explosions, giving extra protection.
Feedback is appreciated. If you have a thought on this preview, please let us know on Discord or our forums.
Our next update to Treasure Wars is now in preview mode on all regions. This update has significant changes to the meta, and as such, we want your feedback to ensure we release a balanced update.
In addition to the store changes, additional gameplay balance changes have been introduced:
After your feedback has been implemented, the official release will also contain four new maps; one for each category of the game.
If you have any feedback, please let us know on Discord, or our forums. We're looking for feedback regarding gameplay balancing, including the pricing of store items.
In-Game Emoting
Per community consensus we now allow Minecraft 1.16 emotes to be used in all games. Depending on the gameplay impact, we may restrict certain emotes from being used in the future.
1.14 end-of-support
Quicker than expected, almost all Hive players have upgraded to 1.16 (less than 3% remain on 1.14). So that we can make full use of 1.16 features, we will stop supporting 1.14 on/around July 20th (one week from this post).
A new version of SkyWars is currently being deployed.
Death Crates will now spawn when a player is killed, instead of dropping their items on the ground. This makes it easier for you to get the items you want, without having to sift through them all individually.
If you prefer to pick up all the items, simply punch the crate and it will drop its contents.
Our provider is experiencing connectivity issues, which may prevent you from joining our servers. In-game chat may be unresponsive during this time. Our support and API websites may be unavailable.
We expect this to be resolved soon.
We are trialing a fix for the inventory crash bug on our SkyWars gametype (all variants, all regions). If this trial proves successful, we will have this fix deployed to all of our games today.
We are aware that inventory opening is delayed in 1.16: this is due to Minecraft 1.16 making inventory opening server-sided, which incurs a delay based on your latency (ping) to the server. We have submitted a request for this to be reverted in a future Minecraft update.
We are aware of a crash caused by opening your player inventory, which mainly happens on high latency connections.
We are working on a fix.
In the meantime, you should be able to prevent this issue by only pressing the Open Inventory button once at a time.