Updates Website

Welcome to our updates website! Come back regularly to find the latest Hive Bedrock updates, or subscribe by email to get (important) updates delivered to your mailbox.

Infinite server loading bug: workaround

Recently, players outside of the United States (or those with a custom language set) have been experiencing intermittent issues with the Featured Server list not loading.

To work around this issue, switch your client language to English - US. You will need to restart your client, and in extreme cases reinstall the game, to clear your cache.

Minecraft is aware of this issue and working on a solution.

Version Support Update

Minecraft 1.17 (Caves and Cliffs: Part 1) releases June 8th. You'll be able to play The Hive on 1.17 on release day.

We are NOT removing support for any 1.16 version at this time. Upcoming minigames will require more recent versions of Minecraft; however, we will not require this for existing games.

Small Change Roundup: April Edition

Small change roundup number 4! Loads of bug fixes, big and small, to make your life game better!

Updates since March 10th, 2021

Framework (all games)

Bug Fixes

Changes

  • Removed similar letters from Custom Server invite codes

Murder Mystery

Bug Fixes

  • Fixed the 'Boombox' gravestone cosmetics not being granted
  • Fixed a bug that allowed players to get infinite arrows
  • Fix a bug where throwable murderer weapons didn't count towards quests

Hide and Seek

Changes

  • If no hiders have been killed after 90 seconds, we now select a new seeker at random to help (not in Custom Servers)
  • Multiple changes to hiding logic to prevent collisions and out-of-map exploits

Bug Fixes

  • Fixed a bug that allowed Seekers to die from drowning in water
  • Fixed a bug when the original seeker leaves the game, a new seeker is always selected, regardless of whether or not there are other seekers already
  • Added full translation to the hider survival message
  • Fixed an exploit that would allow hiders to clip outside the playable area while going solid

DeathRun

Changes

  • For players that have the visibility setting set to invisible, the setting is now temporarily set to visible after finishing the round, so that they can spectate the round

Survival Games

Changes

  • Coral Shrubs can now be broken

Bug Fixes

  • Stopped boomboxes affecting teammates
  • Fixed a bug where Cache Cows took knockback
  • Fixed a bug allowing multiple flares to be thrown

Treasure Wars

Bug Fixes

  • Fixed boombox spamming

Server / Proxy

Certain features may not yet be available on all regions, but will be soon.

Features

  • Added overloads to the global cosmetic (/costume, /title, /avatar) commands. As an example, /costume is used below, but this works for all types
  • Added /costume off to disable the global cosmetic
  • Added /costume search term here to quickly search for a global cosmetic
  • Added a confirmation before friend removal

Changes

  • Various performance improvements

Bug Fixes

  • Fixed drops for Carrots, Potatoes, Wheat, Beetroot, Melon stems, Pumpkin stems
  • Placement of melon seeds and pumpkin seeds now results as seeds and not a stem
  • Fixed water/lava buckets not having sounds when used
  • Fixed water/lava pickup only working on water-logged blocks
  • Fixed an issue where when in creative mode and breaking then placing a block, the block cracking animation would appear on the placed block
  • Carpets can now be placed on any block 
  • Fixed a bug where no search results would appear when searching the exact name of a Hub Title that contains spaces in its name
  • Coloring can no longer be used in party chat


Australia Testing Region: Update

We have finished the infrastructure testing as mentioned in our initial announcement. As such, we will be retiring the Australia testing region this coming Monday, March 29th, near the end of the (Oceanic) day.

We appreciate the interest in the Australia region. However, we currently have no plans to permanently establish an Australia region. If this changes, we will post a future update.

Australia Testing Region

Players in the Asia-Pacific region (East Asia, South Asia, Southeast Asia, and Oceania) may see some of their traffic redirected to Australia this coming week.

We do NOT have any plans to permanently establish an Australia region.

We are using this testing region to test and improve automated scaling and stability systems.

Small Change Roundup: January 8th - March 10th

This is our third small change roundup, where we feature changes not covered in individual update posts. Our main focus recently has been large game updates, replays, and new games, but there are still a bunch of new fixes, changes and features!

Updates since January 8th, 2021

Framework (all games)

Bug Fixes

  • Game unlocks are now always correctly ordered by level

Changes

  • Added a reset button to the top of cosmetic categories
  • Prevented players from joining if they don't have the right resource pack(s) enabled

Murder Mystery

Features

  • Added a toggle AFK kicking setting for custom servers

Treasure Wars

Changes

  • Players can no longer build near shops
  • Players can no longer stand inside shop NPC's
  • Ender Pearls will no longer kill players on teleport, instead, will leave players on at least half a heart (SkyWars-parity)

Bug Fixes

  • Respawning players can no longer break blocks
  • Fixed Custom Server summoners having the wrong default setting
  • Fixed upgrade button message for certain non-English languages
  • Boom boxes are now properly removed at the end of a game

SkyWars

These changes were previously mentioned in various update posts. There are no new changes since those posts.

Features

  • Added Sword of Embers, replacing Fire Sword
  • Added Crumbling Cobblestone

Changes

  • Knockback Nemo now applies vertical knockback, rather than just horizontal

Survival Games

Please see:

SG Update Changelog #1

SG Update Changelog #2

DeathRun

Bug Fixes

  • Trap glass is no longer consistently red when using the 0 trap cooldown option in Custom Servers

Changes

  • The Strafe Cooldown option now uses seconds, rather than game ticks, so it's more clear to players

Server / Proxy

Features

  • Improved locker search - colors are now ignored, making it easier to find multi-colored hub titles
  • Added /rules to view (a summary of) the rules
  • Aligned all Hive Team (paid staff & employees) ranks to show HIVE rather than specific tags.
  • We figured out what H stands for, and as such, helpers now have the HELPER tag
  • Added Micro Surveys to poll players

Changes

  • Multiple Custom Server invites from the same user now appear as one
  • Improved punishment messaging

Bug Fixes

  • Eating food once again shows the right particles across all supported versions of Minecraft
  • Various changes to prevent 'Steve Glitch'

Version Support Update: Update

We will soon be reverting the change that removed 1.16.40 support from The Hive.

To bring you the best possible experience, we use modern features that require recent client versions. Only supporting the most recent client allows us to keep our server light and easily maintainable, which results in a better experience (less lag, so to say).

However, it is clear that updates 1.16.100 and 1.16.200 have multiple issues that prevent a portion of our players from enjoying Minecraft. We suggest that players affected by issues in these versions communicate these issues to Mojang, who are able to resolve them. Good ways of doing this is reporting and upvoting bugs on MoJira and leaving feedback on the Minecraft feedback website. The Hive always advocates for the best experience for our players, but it's important you make your voice heard to Mojang directly.

We must note that this is a temporary extension to the 1.16.40 support. Future Minecraft versions will introduce complex changes that will render 1.16.40 support unmaintainable.

The Survival Games update uses features only available in 1.16.100 and up and will not be playable by those on 1.16.40.

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